Suchergebnisse
BSG GO! (BSG GO!)
<p>The renewed discussion on resilience refers to the complexity and inherent weaknesses of socioeconomic structures, the adverse effects of which were amplified during therecent pandemic. Not surprisingly, resilience is now about transformation rather than about <span>„</span>retu...
Large Devices of Industrial Culture: The Preservation ov their Historical Evidence
LECTURE
Lessons Learned about Digital Education in Times of Crisis | Symposium, Teilnahme
Die modellhafte Bergung, Konservierung und Restaurierung umweltgeschädigter archäologischer Funde am Beispiel mittelalterlicher Gläser und Waldglashütten im Weserbergland (Waldglas)
[Please see English version below] Im Projekt „Waldglas“ wurden innovative und nachhaltige Bergungs-, Sicherungs- und Konservierungsmethoden für umweltgeschädigte archäologische Glasobjekte des frühen Mittelalters entwickelt und am Beispiel der Funde des Weserberglandes modellhaft umgesetzt. Der h...
Entwicklung und Validierung einer Methode zur Trennung der Stereoisomere 12-R,S-HETE (Hydroxyeicosatetraenoic acid) zur Nutzung als diagnostische Marker (Forschungsassistenzen IV)
Übergeordnetes Ziel des Projektes ist die Etablierung von Eicosanoiden als genaue diagnostische Marker. Dazu müssen leistungsfähige sowie verlässliche und wirtschaftliche Untersuchungsmethoden entwickelt werden. Eicosanoide sind Gewebemediatoren (Lokalhormone), die an einer Reihe von wichtigen phys...
Dynamical Systems and Reaction Kinetics Networks (DSYREKI)
<p>The primary goal of the project is to advance the theory of dynamical systems governed by differential equations with multiple parameters, leveraging this enriched understanding to dissect mathematical models that mirror real-world phenomena and processes. Our exploration will span both qua...
Baltic Game Industry (BGI)
The project “Baltic Game Industry - Empowering a Booster for Regional Development” (BGI) is a three-year project within the European regional development programme Interreg for the Baltic Sea Region (BSR). 22 partners from Germany, Denmark, Estonia, Finland, Latvia, Lithuania, Poland and Sweden are...
Development of Soft and Future Skills using Digital Entrepreneurship (Start IT)
<p>Start IT brings together students from six member countries to work on mobile apps in diverse, international, interdisciplinary teams to acquire soft skills, future skills, entrepreneurial skills, and IT-skills. The main horizontal goal of this project is <span>„</span>Digital T...
Synergy of educational, scientific, management and industrial components for climate management and climate change prevention (CLIMAN)
<p>The project envisaged training of qualified climate managers. For this purpose, project teams will study best EU practices, select and train staff, update existing Master degree programs in environmental protection and management by developing an interdisciplinary training module in climate...
FETCH - Future Education and Training in Computing: How to support learning at anytime anywhere (FETCH)
Reasons: In order to respond to: ET2020 - the consortium will develop a European Strategic Framework for Computing Education and Training 2020 (ESFCET 2020), which will form a solid, global strategic framework that leverages local and transnational competences to enhance Computing Education in Euro...