The potential of game engines in real-time simulation of archaeological scenarios

Typ

Beitrag Konferenzband von Prof. Susanne Brandhorst

Zitation

Brandhorst, Susanne; Kai-Browne, Arie; Bremer, Thomas; Hennig, Alexander; Balda, Felix; Strippgen, David; Plesch, Sebastian; Goren, Arian; Kohlmeyer, Kay: The potential of game engines in real-time simulation of archaeological scenarios, S. 4-4, Siena, 2015, ISBN -, ISSN -

Homepage

http://2015.caaconference.org/wp-content/uploads/sites/14/2015/02/ID-POSTER1.pdf