Gamification for mobile crowdsourcing applications: An example from flood protection

Typ

Beitrag Konferenzband von Prof. Dr.-Ing. Frank Fuchs-Kittowski

Zitation

Todtenhausen, Leon ; Fuchs-Kittowski, Frank : Gamification for mobile crowdsourcing applications: An example from flood protection. In: Advances and New Trends in Environmental Informatics. ICT for Sustainable Solutions. Progress in IS, S. 37-53, Springer Nature, Cham, Schweiz, 2020, ISBN 978-3-030-30861-2, 978-3-030-30862-9 (eBook), ISSN 2196-8705

Homepage

https://www.springer.com/de/book/9783030308612