Gamification for mobile crowdsourcing applications: An example from flood protection

Konferenzbeitrag › Konferenzpaper › 2020

Zitation

Todtenhausen, Leon; Fuchs-Kittowski, Frank: Gamification for mobile crowdsourcing applications: An example from flood protection. In: Advances and New Trends in Environmental Informatics. ICT for Sustainable Solutions. Progress in IS. Hg. von Rüdiger Schaldach, Karl-Heinz Simon, Jens Weismüller, Volker Wohlgemuth. Cham, Schweiz: Springer Nature 2020( Progress in IS), S. 37-53.

ISSN

2196-8705

ISBN

978-3-030-30861-2, 978-3-030-30862-9 (eBook)

Link

https://www.springer.com/de/book/9783030308612

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