Gamification – Technologies and Methods of Digital Games as Innovation Drivers in Creative an other Industries
Sammelbandbeitrag › Aufsatz
› 2014
Zitation
Sammelbandbeitrag
Busch, Carsten: Gamification – Technologies and Methods of Digital Games as Innovation Drivers in Creative an other Industries. In: Creative Sprint – A Collaborative View on Challenges and Opportunities in the Creative Sector. Hg. von Holl, Friedrich; Kiefer, Dirk. Brandenburg/Havel: Fachhochschule Brandenburg 2014 S. 109-128.